Throughout each level there are various diamonds (collecting all within a level also unlocking bonus stages), with players able to unlock an extra challenge if they collect 70 red diamonds. Throughout the level, Aladdin can collect apples to throw at enemies and golden scarabs which unlock bonus stages. Similarly following the movie's storyline, players control Aladdin as he jumps on enemies, vaults off stumps and performs various acrobatic feats to get through levels. Although the game is still a side-scrolling platformer, it is significantly different in both presentation and gameplay. Aladdin (アラジン Arajin?) for the SNES was developed and published by Capcom separately from Virgin's version, since Capcom still held Disney licensing rights for Nintendo consoles at the time of the film's release.
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